Scratches formed during ejection on textured surfaces. The rule: as surface roughness increases, the draft angle must increase too.
Ejection scratches form as the surface rubs against the mold wall while the part separates from the mold. They appear as parallel lines running in the ejection direction. At their root lies either an insufficient draft angle, the condition of the mold surface, or the part not yet having cooled sufficiently.
A wrong diagnosis leads to turning the right parameter in the wrong direction. This defect can be confused with the ones below; the right-hand column gives the practical way to tell them apart.
| Confused with | How to tell them apart |
|---|---|
| Ejection Deformation | With deformation the shape of the part is distorted and its dimensions change. With a scratch only the surface is damaged; the geometry is retained. |
| Ejector Marks | An ejector mark leaves a local mark at the points where the ejector pins press. Ejection scratches run along the side faces of the part, in the ejection direction. |
The general rule is at least 1° per face; on textured surfaces this value increases markedly depending on the texture depth. If the angle is insufficient, no process setting will eliminate the scratch completely.
Lengthening the cooling time lets the part come out harder and reduces scratching, but because it lengthens the cycle it should be a last resort. First try lowering the ejection speed and checking the condition of the mold surface.